> ## Documentation Index
> Fetch the complete documentation index at: https://clubdock.co.uk/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# Set up your club

> The seven steps that get your club ready to take bookings — contact details, venue, cancellation rule, payments, schools, registration and terms.

Setup brings together everything worth doing before parents can book. It guides rather than gates: you can skip any step and come back, in any order.

> [!NOTE]
>
> Any **Manager** can set the club up, not only the person who created it. Staff do not see the setup steps.

## Open setup

On **Today**, a new club sees **Finish setting up your club** with how far you have got — "7 things to do before parents can book", then "3 of 7 done". Press **Start**, or **Carry on** if you have begun. **Set up your club** at the top of the left-hand menu takes you to the same place from any screen.

The steps run down the left of the **Set up your club** page, one at a time. Fill one in and it ticks, and the next unfinished step opens. Come back later and you start at the first thing still to do.

![The Set up your club page, reached from Set up your club at the top of the menu, with the seven steps down the left and Your club open](https://mintcdn.com/club-dock/UCqZ-9l8bJH7oLZw/getting-started/set-up-your-club.png?fit=max\&auto=format\&n=UCqZ-9l8bJH7oLZw\&q=85\&s=830dfbbe9ca0822f710e48a6c0a11a95)

> [!TIP]
>
> Moving from Class4Kids? Import your timetable first, at the top of the setup page. It can fill in your venues and contact details for you. See [Moving from another provider](https://clubdock.co.uk/docs/getting-started/moving-from-another-provider.md).

## The seven steps

**1. Your club**

The name and contact details parents see on your booking pages. The contact email starts as the one you signed up with, and you can change it to a shared inbox.

**Contact email** and **Postcode** are required here, because they go on invoices with your name. Press **Save and continue**.

**2. Where you run**

We created a venue named after your club when you signed up. Give it an address. Press **Same as your club's address** if you run where you are based.

Use **Getting here** to say how to find the door, where to wait and where to park. Parents see it when they book, and it's where a first session usually goes wrong. You need at least one address line, a town, a postcode or some directions to save.

**3. Your cancellation rule**

How long before a session parents can cancel. As you type, a sentence shows what it means for a real session — "For a session on Wednesday at 15:15, parents can cancel until 15:15 on Tuesday".

**This is the one step you need before creating a programme**, because every programme names a cancellation rule. See [Cancellation policies](https://clubdock.co.uk/docs/programmes/cancellation-policies.md).

**4. How parents pay**

The ways you take money: bank transfer, childcare vouchers, card and Tax-Free Childcare. Parents choose between them when they book. The button opens **Settings → Payment methods**. See [Payment methods](https://clubdock.co.uk/docs/money/payment-methods.md).

**5. Schools**

The schools you collect children from. If you collect from none — a holiday camp or a Saturday class — press **We don't collect from schools**. **Undo** reverses that. See [Schools](https://clubdock.co.uk/docs/settings/schools.md).

**6. Your registration**

What parents are asked when they register, about themselves and about each child, read back for you to check. Press **These look right**, or **Change what you ask** to edit them. See [Registration questions](https://clubdock.co.uk/docs/families/registration-questions.md).

**7. Your terms**

The terms parents accept when they register. ClubDock can write you a starting point from the settings you have already chosen, which you then edit and publish. That's why this step comes last. See [Terms and conditions](https://clubdock.co.uk/docs/website/terms-and-conditions.md).

## Skipping and coming back

* **Skip for now** leaves a step unticked and opens the next one. Nothing is saved by skipping.
* When a step sends you to a **Settings** page, **Back to setting up** at the top brings you back, and the step has ticked if you finished it.
* If a required box is empty when you press **Save and continue**, it turns red with what to enter, and the cursor goes to it.

## When setup is done

Once you have a programme on sale, **Today** shows the day's sessions instead of the setup steps, and **Set up your club** leaves the menu. Next, [create your first programme](https://clubdock.co.uk/docs/programmes/create-a-programme.md) and [add your team](https://clubdock.co.uk/docs/settings/your-team.md).

> [!NOTE]
>
> If your club becomes read-only because a ClubDock bill is overdue, the setup steps are replaced by an explanation and **Go to billing**. See [Your ClubDock subscription](https://clubdock.co.uk/docs/settings/subscription.md).


## Related topics

- [Today](https://clubdock.co.uk/docs/registers/today.md)
- [Troubleshooting](https://clubdock.co.uk/docs/help/troubleshooting.md)
- [Card payments with ClubDock Pay](https://clubdock.co.uk/docs/money/clubdock-pay.md)
- [ClubDock Help](https://clubdock.co.uk/docs/index.md)
- [Registering and adding your children](https://clubdock.co.uk/docs/parents/registering.md)


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